tutatix.blogg.se

Halo wars 2 flood mod
Halo wars 2 flood mod





halo wars 2 flood mod

UNSC: UNSC Traflagar (super carrier) only one was built. there are many types some we have seen in the game others u gotta read the books for a description here ill list the types of ships for ya. Anyway, good luck on the mod if anyone makes it, but don't expect it to be as popular as the more "geeky" mods because of the important parts needed that cannot be created.Īctually its possible. I haven't even opened my copy of Halo 3 yet, but I'm hearing stories that are reminiscent of Halo 2's extreme let down. It would take a novice less time to create the mod than read the documents to learn how. The model elements would be lacking, and it would still be mostly author created or changed content, but again, it'd be simple to do. Anyone with little to no talent can change anything they'd like in this game, sans ships/ring planets. It may end up being a great mod loosely based on Halo, but I believe most people would just take the ships out and make their own game (like I have done with all the "geeky" mods.) If anyone wanted to make a mod based solely on techs, and new races, then it could be made in one very boring weekend. 90% of everything would be made up by the author. I'd like to see some Halo Ships that I could add in for fun, but a Halo Mod wouldn't work.

halo wars 2 flood mod

It is the same, and when you (anyone who believes it is less geeky) grow up and hear others talking in 20 years about Halo (if it manages to maintain some popularity that long) it will be just another geeky thing replaced by something slightly more mainstream. LoL at Halo being less "geeky" than Star Wars, etc. Actually, now that I think about it, this could be a really cool mod. Basically, getting started as the flood would be real tough, but as they spread they become a real big danger. Then, I'd make several flood only combat oriented branches for the tech tree, since they are excellent at ground combat and at retrofitting other race's technology.

halo wars 2 flood mod

What I'd do, if I was designing a Halo mod, is redo the tech tree so that colonization modules don't appear in the tech tree, but are given to the two conventional races. The flood might be kind of fun to make, though. I think it is a huge, huge, shame, but that's the way it is. The problem is, at the moment people haven't really taken to parts design nearly as much as they have for total ship redesign. Since we've seen so few ships, you would need people to mostly design new parts that follow the design philosophy the races show in the halo games. I guess it would be possible, although it wouldn't really be all that easy, since Halo has focused primarily on ground combat, which is nearly absent in Galciv 2.







Halo wars 2 flood mod